Six of them are of human guards, with different weapons or walking patterns and one for dogs. That won't nearly be so much of a problem with enemy selection, as there are only seven to choose from. With so many assets to work with, it's easy to get lost in the minute details of level editing. For example, simply enter 'sink' to find all of the game's kitchen sinks. An intuitive search feature quickly and automatically narrows down selections based on any text that has been inputted. Since that ranges across dozens of objects, Dennaton has made specific ones easy to find. Players can then set each room to whatever color pattern is available, making their maps look however colorful they'd like.īut a map is nothing without decorations and Dennaton offers any object available in the game to play with. Setting floor plans is as simple as clicking and dragging, not unlike an image editor.
There's hardly anything fancy to be found in the Hotline Miami 2 level editor, but that simply means everything is easy to find.
During this year's E3, Shacknews had a chance to take a look at the level editor in person, watching the delightfully simple creation system in action. Hotline Miami 2: Wrong Number raised some excitement earlier this week when Dennaton Games and publisher Devolver Digital officially unveiled the game's level editor.